Difference between revisions of "2m3"

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====''About''====
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====''About 2m3''====
 
2m3 is an open space of 2 metres in 3 dimensions. It represents a platform for artists who like to suprise themselves and a small audience. A performance starts with 2 minutes of action in 3 minutes of silence.With each artist goes a special beer to keep us all company for the night. This experimental snapshot takes place at home, every last friday of the month. http://2m3.be
 
2m3 is an open space of 2 metres in 3 dimensions. It represents a platform for artists who like to suprise themselves and a small audience. A performance starts with 2 minutes of action in 3 minutes of silence.With each artist goes a special beer to keep us all company for the night. This experimental snapshot takes place at home, every last friday of the month. http://2m3.be
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 +
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====''Technical''====
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[[File:Schietlood.jpg|plummet exploded view|600px]]
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====''Code''====
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/*
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Code for driving a pendulum and detecting a small wooden block to fall
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This example code is in the public domain.
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Digital pin 12 has a solid state relay attached to it. Whenever the pin
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goes high it allow current to flow to the coil to give the passing pendulum a push
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Attached to interrupt pin 0(digital pin 2) is a hall effect sensor, which latches
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whenever a magnet passes over.
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*/
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int SolidState = 12; //switching solid state
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int Piezo = A0; //listen to piezo on Analog port 0
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int PiezoValue = 0;
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const int thPiezo = 100; // threshold for piezo, if bigger then treshold switch of light
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int HallState = 0; //Status of hall effect sensor
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unsigned long timeON ; //moment of time that hall effect is triggered
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unsigned long timeOF ; //moment of time that coil is activated
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unsigned long currentTime;
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long timeDON = 0; //time that has passed since hall effect was triggered
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long timeDOF = 0; //time that has passed since coil was activated
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int timeOFa = 0; //some trick I had to come of
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long threshOn = 100; // milliseconds to pass before activating solid state relay to sending a push with coil
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long threshOf = 100; // milliseconds to pass before deactivating solid state relay
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void setup() {
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  // initialize serial communication at 9600 bits per second:
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  Serial.begin(9600);
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  pinMode(SolidState, OUTPUT); // make the SolidState's pin an output:
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  digitalWrite(SolidState, LOW); // set SolidState pin LOW
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    // adding attachInterrupt on digital pin 2,
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  // when this pin's state changes, the push function will be executed
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  attachInterrupt(0, push, RISING);
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}
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// the loop routine runs over and over again forever:
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void loop() {
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  unsigned long currentTime = millis();
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  PiezoValue = analogRead(Piezo);
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  //Serial.println(PiezoValue);
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  if (PiezoValue > thPiezo){
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    Serial.println(1000);
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  }
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  if (HallState == 0)
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    {
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    timeDOF = currentTime - timeOF;
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    if (timeDOF > threshOf && timeOFa == 1)
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        {
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        digitalWrite(SolidState, LOW);
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        Serial.println(2000);//2000 = solenoid off
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        timeOFa = 0;
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        }
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    }
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  else
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    {
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    timeDON = currentTime - timeON;
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    if (timeDON > threshOn)
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      {
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      HallState = 0;
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      digitalWrite(SolidState, HIGH);
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      Serial.println(3000);//3000 = solenoid on
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      timeOF = currentTime;
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      timeOFa = 1;
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      }
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  }
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  delay(100);
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}
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void push() {
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  HallState = 1;
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  timeON = currentTime;
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}
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 +
  
 
[[category:Daylighting]]
 
[[category:Daylighting]]

Revision as of 11:28, 4 December 2012

About 2m3

2m3 is an open space of 2 metres in 3 dimensions. It represents a platform for artists who like to suprise themselves and a small audience. A performance starts with 2 minutes of action in 3 minutes of silence.With each artist goes a special beer to keep us all company for the night. This experimental snapshot takes place at home, every last friday of the month. http://2m3.be


Technical

plummet exploded view

Code

/* Code for driving a pendulum and detecting a small wooden block to fall This example code is in the public domain. Digital pin 12 has a solid state relay attached to it. Whenever the pin goes high it allow current to flow to the coil to give the passing pendulum a push Attached to interrupt pin 0(digital pin 2) is a hall effect sensor, which latches whenever a magnet passes over.

  • /

int SolidState = 12; //switching solid state int Piezo = A0; //listen to piezo on Analog port 0 int PiezoValue = 0; const int thPiezo = 100; // threshold for piezo, if bigger then treshold switch of light int HallState = 0; //Status of hall effect sensor unsigned long timeON ; //moment of time that hall effect is triggered unsigned long timeOF ; //moment of time that coil is activated unsigned long currentTime; long timeDON = 0; //time that has passed since hall effect was triggered long timeDOF = 0; //time that has passed since coil was activated int timeOFa = 0; //some trick I had to come of long threshOn = 100; // milliseconds to pass before activating solid state relay to sending a push with coil long threshOf = 100; // milliseconds to pass before deactivating solid state relay

void setup() {

 // initialize serial communication at 9600 bits per second:
 Serial.begin(9600);
 pinMode(SolidState, OUTPUT); // make the SolidState's pin an output:
 digitalWrite(SolidState, LOW); // set SolidState pin LOW
   // adding attachInterrupt on digital pin 2, 
 // when this pin's state changes, the push function will be executed
 attachInterrupt(0, push, RISING);

}

// the loop routine runs over and over again forever: void loop() {

 unsigned long currentTime = millis();
 PiezoValue = analogRead(Piezo);
 //Serial.println(PiezoValue);
 if (PiezoValue > thPiezo){
   Serial.println(1000);
 }
 
 if (HallState == 0)
   {
   timeDOF = currentTime - timeOF;
   if (timeDOF > threshOf && timeOFa == 1)
       {
       digitalWrite(SolidState, LOW);
       Serial.println(2000);//2000 = solenoid off
       timeOFa = 0;
       }
   }
 else
   {
   timeDON = currentTime - timeON;
   if (timeDON > threshOn)
     {
     HallState = 0;
     digitalWrite(SolidState, HIGH);
     Serial.println(3000);//3000 = solenoid on
     timeOF = currentTime;
     timeOFa = 1;
     }
 }
 delay(100);

}

void push() {

 HallState = 1;
 timeON = currentTime;

}